It may take me a while before I can do that, given my dull reflexes in my old age. Get more kills than deaths in a match, and eventually come out on top of a match with the most kills or points. My goals at this point are pretty simple. Of course, you might have to die three times to get that kill. Just one more kill, and you can get a new reward. Every time I played the game, I got some kind of achievement and the session advanced me toward goals that got closer and closer. It held my interest because of its wide variety and an endless system of rewards and achievements that never ended. By the standards of the hardcore community, this means I was a lightweight casual player. By the end of it, I had cycled through the Prestige mode one-and-a-half times, which means I played through about 111 levels. After dropping it for a while, I usually rejoined with the launch of a new map pack, which came out four times during the year. I played Call of Duty Black Ops multiplayer for much of the past year the game held my interest for much longer than I played Call of Duty Modern Warfare 2, which came out in 2009. It’s also plain better, with touches such as it is much easier to tell who is your enemy and who is your friend, based on the colors of the name tags atop the players.
In contrast the slower, more deliberate and more realistic multiplayer for Battlefield 3, Modern Warfare 3’s combat is fast-paced, wildly unrealistic, and much more intense in terms of the frequency of kills and deaths.
The game moves at the eye-blink speed of 60 frames per second, with no perceptible lag most of the time. The great thing about the multiplayer is that it builds on a foundation that is already the finest multiplayer combat experience.